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AI Insights · Timothy · July 2024

Top 5 Tank Games on Android in the UK Q2 2024

Discover the performance trends of the top 5 tank games on Android in the UK during Q2 2024, including downloads, revenue, and active users.

Top 5 Tank Games on Android in the UK Q2 2024

In the second quarter of 2024, the top 5 tank games on Android in the United Kingdom showed varied performance trends. Here’s a closer look at how each game fared in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.

War Machines:Tanks Battle Game by Wildlife Studios saw its revenue fluctuate throughout the quarter, peaking at around $12.3K in early April and dropping to nearly $9.7K in early June before ending the quarter with approximately $11.5K. Downloads experienced a notable spike mid-April, reaching 3.1K, but gradually declined to about 1.5K by the end of June. Weekly active users started strong at around 14.1K in early April but saw a gradual decrease to approximately 12K by the end of the quarter.

World of Artillery: Cannon War from Cheely Apps had a consistent performance with revenue starting at $217 in early April and ending at $157 in late June. Downloads peaked at 3.2K in the second week of April but gradually decreased to around 1.3K by the end of June. Weekly active users showed minor fluctuations, starting at 9.4K, peaking at 10.1K in early April, and ending at 9K by the end of the quarter.

Tank Stars by CASUAL AZUR GAMES experienced a revenue peak of $284 in late June, with a low of $151 in late May. Downloads were highest at 3.3K in the last week of June, following a significant increase from 1.2K in early June. Weekly active users saw an upward trend, starting from 14.2K in early April and reaching a peak of 16.2K by the end of June.

Massive Warfare: Tanks PvP War by TinyBytes showed a steady revenue trend, peaking at $2.4K in late April and ending at $2.2K in late June. Downloads had a notable peak of 3.9K in early April, but generally declined to around 700 by the end of June. Weekly active users showed a peak of 5.4K in early April but saw a decline to approximately 1.8K by the end of the quarter.

Mad Royale io – Tank Battle from CASUAL AZUR GAMES had relatively low revenue, peaking at $24 in mid-June. Downloads fluctuated with a peak of 1.7K in early June and a low of 532 in early May. Weekly active users saw a significant increase from 3.4K in early April to a peak of 4K in early June, before ending the quarter at around 2.1K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024